CIS 488/588 Assignment 1

Winter 2020

 

We have until the end of the fiscal year (April 2020) to organize into several independent teams to design, implement, and release innovative computer game products to keep the company solvent. We are asking each developer to examine emerging game industry and consumer marketing trends. He or she should then create a pitch for any type of game that is likely to be a commercial success. Since we lost all our licensed products, we need to plan to implement your proposed game using Unreal4 and free asset development tools.

 

My initial reading of the market place is that our proposed games will need to demonstrate a significant attention to 3D graphics and game artificial intelligence. All teams will need to have their final games running at the annual stock holder meeting (our final exam period). Senior developers (grad students) may work as individuals and may use any other approved tools.

 

All games pitched need be original and may not copy any existing game. Please pay attention to the guidelines below when you create your 2 to 4 page game pitch.

  

Executive Summary

·         Abstract of game story

·         Game Audience

 

Game Play Look and Feel

·         Appearance

·         Player roles and actions

·         Strategies and motivations

·         Level summary/story progression

 

Development Specification

·         Hardware

·         Software

 

           On 1-15-20, you will make a pitch for your game, using appropriate AV support. Offsite contractors (distance learning students) may present in person or submit a powerpoint with audio or a video. You will have no more than 8 minutes to explain your game concept. The company will select 4 to 6 game treatments to submit for possible development. We will review the game treatments on 1-15-20 and organize into teams before class meets on January 22nd.

 

 

Assigned: 1-08-20

Date due: 1-15-20