Academic Sites


    Europe

    Holland
    Computer Graphics and CAD/CAM Section - Home page 
    Technische Universiteit, Delft 
    Some interesting applications for Virtual Reality can be found here.
    Portugal
    Virtual Reality Laboratory 
    Virtual Reality Laboratory, Environmental Systems Analysis Group, the Dept. of Environmental Sciences and Engineering, the New University of Lisbon 
    The Virtual Reality Laboratory is one of four parts which form NewSoft, the others are:
    1. Multimedia Laboratory
    2. Geographic Information Systems Lab 
    Germany
    VMSD Index - English 
    Visualization and Media Systems Design (VMSD), German National Research Center for Computer Science, Sankt Augustin 
    Some truly amazing Virtual Reality Graphic ProjectsIPA FhG VR-Home Page 
    (IPA) Demonstration Center Virtual Reality, Fraunhofer-Institute for Manufacturing and Engineering 
    Some interesting papers on the use of Virtual Reality in Surgery and Robotics
    Ireland
    Welcome to the Moonlight Project 
    Distributed Systems Group, Computer Science Department, Trinity College, Dublin 
    The Moonlight project is developing software and hardware for the rapidly merging areas of video-games, virtual-worlds and multimedia, the only one of the other partners with a Web Site is :
    1. The Norwegian Computing Center
    A bit Spartan, but it looks very promising nonetheless
    Great Britain
    Introduction 
    The Loughborough University of Technology, Department of Computer Studies, L/nam eicestershire 
    A large variety of VR and user interface projects

     VEGA, Computer Science, University of Hull 
    Virtual Environments Graphics & Applications, Department of Computer Sciencethe University of Hull 
    Research Areas include Scientific Visualization, Technology, Physically Based Modelling, Geometrical Modelling and Human Factors
    Imaging and Displays Research Group 
    Imaging and Displays Research Group, Dept of Computing Science, De Montfort University, The Gateway, Leicester 
    The central activities of the group encompass image processing, the development and application of advanced three-dimensional and stereoscopic display systems, and the evaluation of human performance using these displaysDivision Ltd Home Page 
    Woodlands, Almondsbury, Bristol 
    Division is now the world's leading company providing systems and tools for the professional applications of virtual reality ( or so They Say )The University of Manchester Advanced Interfaces Group 
    Advanced Interfaces Group, Computer Science Department, The University of Manchester 
    The group conducts research into the use of advanced human-computer interfaces such as Virtual Reality and stereo displays, for the solution of real-world problemsResearch Areas in the CRG 
    The Communications Research Group, the Department of Computer Science,The University of Nottingham 
    research into the use of computer and communications technologies including distributed systems, wide and local area networks, multi-media and virtual reality, to support human communications and especially the work of physically distributed groups
    Italy
    PERCRO Home 
    PERCeptual RObotic, Sant'Anna School of University Studies and Doctoral Research, Pisa 
    At the moment they're working on four PERCRO European Projects, and their Home Page is excellent

    Northern America

    United States of America
    Virtual Reality Institute (VRI) 
    EDS and Prosolvia have teamed to form the VRI, North America's first industrial VR training center. This venture will bring the latest in VR technology training to the United State with full and part time vendor independent education.
    University of Illinois 
        N.I.C.E Project  
          NICE is a project that applies virtual reality to the creation of a family of educational environments for   
          young users. Our approach is based on constructionism, where real and synthetic users, motivated by an underlying narrative, build persisting virtual worlds through collaboration. This approach is grounded on well established paradigms in contemporary learning and integrates ideas from such diverse fields as virtual reality, human-computer interaction, CSCW, storytelling, and artificial intelligence. The goal is to build an experiential learning environment that will engage children in authentic activity. Our prototype system explores the above ideas within the CAVE (TM) virtual reality theater.  
        LaboratoryEVL Home Page 
        Electronic Visualization Laboratory, University of Illinois at Chicago (UIC) 
        High Performance Computing, Communications and Visualization Projects, don't forget to check out their CAVE -

        SigVR@uiuc.edu 
        University of Illinois, Urbana-Champaign's Association for Computing Machinery's Special Interest Group for Virtual Reality 
        SigVR is the University of Illinois at Urbana-Champaign's Association for Computing Machinery's Special Interest Group for Virtual Reality. They are a group of individuals interested in creating low-cost virtual reality hardware and software.
    FLAIR WORLD HOME PAGE 
    Drexel University, Philadelphia 
    FLAIR - Flexible Learning With an Artificial Intelligence Repository. FLAIR WORLD attempts to provide a VR interface to the AI repositoryIST's Visual Systems Laboratory 
    IST's Visual Systems Laboratory, University of Central Florida 
    research into dynamic virtual environments, the application of VR technology to CAD and training, examination of how computer generated environments and different display technologies affect human cognitive tasks, and investigation into optimal head and body tracking and better means of locomotion.Human Interface Technology Lab Home Page 
    The Human Iterface Technology Lab, University of Washington, Seattle 
    probably contains the most extensive collection of information about VR available on the netGVU Center Virtual Environments Group, Home Page 
    Graphics Visualization & Usability Center, Georgia Institute of Technology, Atlanta 
    Many interesting projectsChemical Flooding in a Virtual Environment 
    Computer Graphics Group, Computing Services, ICSD; Lawrence Berkeley Laboratory, California 
    You can find some very interesting stuff about Virtual Environments here ( No! It's really interesting, honest! )The MR Tool kit 
    The University of Alberta 
    A free collection of VR software tools and libraries, available with source code

     VSEL/Telepresence home page 
    Virtual Space Exploration Lab and related Telepresence projects, Center for Design Research, Stanford University, San Francisco 
    Much nice work about interacting with a Virtual Environment
    The Virtual Reality Project 
    Department of Computer Science, Trinity University, San Antonio 
    The use of Fuzzy Logic in Virtual RealityBiomedical Visualization 
    Biomedical Visualization Laboratory, Chicago 
    The use of Virtual Reality combined with Medical Science, in collaboration with the Electronic Visualization Virtual
    Reality TheaterNSF HPCC Science Highlights -- Ultrasound & Virtual Reality 
    Center for Computer Graphics and Scientific Visualization, University of North Carolina at Chapel Hill 
    An interesting project merging two, formerly separate, visualization technologies: virtual reality and ultrasound imagingVirtual Reality and Telepresence 
    The University of Maryland, College Park 
    Large Amounts of information about the many subjects which comprise Virtual Environments

     School of Civil and Environmental Engineering - IV Project 
    School of Civil and Environmental Engineering, Georgia Tech, Atlanta 
    The Interactive Visualizer is a VR environment being used in a wide variety of projects.
    Try out the Roller Coaster!!! It's Awesome!

     
    The User Interface Group at the University of Virginia 
    The User Interface Group, Computer Science Department, The University of Virginia 
    Their primary goal was improving Human-Computer Interaction. Recently the UIGroup has explored the role of virtual reality and props based interfaces in HCI.
    Canada
    ETC-Lab Augmented and Virtual Reality Home Page 
    ETC-Lab, Department of Industrial Engineering, University of Toronto 
    Research on a number of human factors issues related to telerobotics, stereoscopic displays, Virtual Reality, and Augmented Reality

    Oceanie

    Australia
    Virtual Reality: Architecture and the Broader Community 
    School of Architecture, The University of New South Wales, Sydney 
    This paper is about achieving an understanding of Virtual Reality and its possible implications on architecture

    Asia

    Korea
    KAIST Virtual Reality Group WWW Server 
    Virtual Reality Group, computer Science Department, Korea Advanced Institute of Science and Technology 
    This is still under construction, but the koreans are having a swell time on the Net, I'm thinking about stealing their picture, what do you think ?
    Japan
    IWATA Lab.Univ.of.Tsukuba Home Page 
    Virtual Reality Laboratory, University of Tsukuba 
     




    Virtual & Virtual Simulation Site  was created by:  Anthony Portell . For a graduate level project for ECE 577 "Virtual Reality in Engineering" at University of Michigan. Created on 04.16.97. All the logo's used in this site are copyrited by their original owners.